Ultima Online Pet Abilites

 

Raging Breath

Description: Trains the creature in the Raging Breath special ability, causing the creature to use a fiery breath inflicting a burst of fire damage that persists over time.
Ability Type: Special Ability
Training Cost: 100 Training Points
Mana Cost: 30
Damage: 20 Initial Damage
10 Ticks of 10 Damage
125 Total Damage
Damage Type: Fire
Proc/Spell/Replace: Procs on Hit
Stat Modifiers: None
Debuffs: Damage over Time
Healing/Buffs: None
Journal Text: Text when hit: The creature's breath is burning you!
Text when debuff fades: The fiery breath dissipates.
Other Notes:

Pets Capable of Learning Raging Breath
Arantress (NL)
Arctos (NL)
Bake Kitsune
Bake Kitsune (Legacy)
Bane Dragon
Clydesdale
Coconut Crab
Cu Sidhe
Dread Spider
Eowmu
Fire Beetle
Fire Steed (NL)
Frost Drake
Frostpaw (NL)
Grizzled Mare
Juvenile Umbrascale
Ki-Rin
Lasher
Phoenix
Shadowmane
Skree
Snarltooth (NL)
Stygian Drake
Thunderhoof (NL)
Triton
Tsuki Wolf
Umbrascale Ascendant
Umbrascale Hatchling
Unicorn
White Wyrm
White Wyrm (Legacy)
Wildfire Ostard
 

Legend

Description: The description of the ability as given in the training menu.
Ability Type: The Ability Classificatiion (Special Ability, Special Move, Area of Effect).
Training Cost: The cost (in Training Points) required for the pet to learn this ability.
Mana Cost: The mana cost of each use of the ability.
Damage: The observed Damage Range of the ability against a target with 0 Resists.
Damage Type:

The damage type of the ability:
Phsyical, Fire, Cold, Poison, Energy, or Direct.

Note: Direct damage (also "True" damage) ignores resists.

Proc/Spell/Replace: Denotes how the ability triggers.

Proc on Hit: A 'Proc on Hit' means the ability can trigger (proc) when your pet performs a normal melee hit.
Proc when Hit: A 'Proc when Hit' means the ability can trigger (proc) when your pet is hit by an attack.
Spell: A Spell means the pet will stop all other attacks in order to cast the ability.
Replace: Replace means when the ability is triggered it will replace the next melee attack.
Stat Modifiers: Do stats (such as Str, Int, or Base Damage) appear to affect the ability damage in any way.
Debuffs: Any Debuffs the ability applies
Healing: Any Healing the ability applies
Journal Text: Text that will appear in your journal if you are hit by this ability.
Other Notes: Any other notes or observations about the ability worth mentioning.