Ultima Online Pet Abilites

 

Grasping Claw

Description: Trains the creature in the Grasping Claw special ability, causing the creature to use its claws to shred a target causing a loss in physical resistance and physical damage.
Ability Type: Special Ability
Training Cost: 100 Training Points
Mana Cost: 30
Damage: 32 - 70
Damage Type: Physical
Proc/Spell/Replace: Procs on Hit
Stat Modifiers: None
Debuffs: Reduces Physical Resist by 15% for 5s
Healing/Buffs: None
Journal Text: Text when hit: The blow from the creature's claws has made you more susceptible to physical attacks.
Text when debuff fades: Your resistance to physical attacks has returned.
Other Notes:

Pets Capable of Learning Grasping Claw
Arctos (NL)
Bake Kitsune
Bake Kitsune (Legacy)
Bane Dragon
Blood Fox
Cinderclaw (NL)
Cu Sidhe
Dire Wolf
Eowmu
Frost Drake
Frostpaw (NL)
Gallusaurus
Hiryu
Juvenile Umbrascale
Ki-Rin
Lesser Hiryu
Lion
Pachuxo (NL)
Phoenix
Raptor
Sabre-Toothed Tiger
Shadow Hound
Skeletal Cat
Skree
Snarltooth (NL)
Stone Slith
Stygian Drake
Tsuki Wolf
Umbrascale Ascendant
Umbrascale Hatchling
White Wyrm
White Wyrm (Legacy)
Wild Tiger
Wildfire Ostard
 

Legend

Description: The description of the ability as given in the training menu.
Ability Type: The Ability Classificatiion (Special Ability, Special Move, Area of Effect).
Training Cost: The cost (in Training Points) required for the pet to learn this ability.
Mana Cost: The mana cost of each use of the ability.
Damage: The observed Damage Range of the ability against a target with 0 Resists.
Damage Type:

The damage type of the ability:
Phsyical, Fire, Cold, Poison, Energy, or Direct.

Note: Direct damage (also "True" damage) ignores resists.

Proc/Spell/Replace: Denotes how the ability triggers.

Proc on Hit: A 'Proc on Hit' means the ability can trigger (proc) when your pet performs a normal melee hit.
Proc when Hit: A 'Proc when Hit' means the ability can trigger (proc) when your pet is hit by an attack.
Spell: A Spell means the pet will stop all other attacks in order to cast the ability.
Replace: Replace means when the ability is triggered it will replace the next melee attack.
Stat Modifiers: Do stats (such as Str, Int, or Base Damage) appear to affect the ability damage in any way.
Debuffs: Any Debuffs the ability applies
Healing: Any Healing the ability applies
Journal Text: Text that will appear in your journal if you are hit by this ability.
Other Notes: Any other notes or observations about the ability worth mentioning.